Most if not all of us can agree that cubits is used in the majority of transactions of mana and items between players. Whether its converting mana to cubits to buy things from the shop, or from cubits to mana to buy things from the Auction House. We all know that 1 cubit = 1 USD, and the general conversion from mana to cubit is 0.01 cubit per 1,000 mana. So lets say that a player were to buy a seller minion, it should be worth $12 USD, which is 12 cubits which is equal to 1,200,000 mana. HOWEVER, many players are selling minions, infinity chests; things that are near similar value, for around 400,000-800,000 mana. The value is lost and is greatly depreciated. So instead of a player saving up 12 cubits (1,200,000) mana to buy a minion, that player would only have to save up for half the mana, which is roughly around 6 cubits/ $6. This means that manacube will lose money for the Olympus shop income. To summarize, players are abusing the value of items in the shop and are selling them for much less than they bought it for. This is leading to a depreciation in shop value. My solution to this is to some how implement a restriction or limit the trading of items that can be found in the store. Even though there are a few flaws to this solution, I just wanted to bring it to notice and keep staff aware of this occurrence.