Barebones Balance Update

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Dacon

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#1
I have made some changes to Barebones

- Can no longer buy Armor/Weapons from the Armory.
- Inventories have been Reset

- Added Enderpearls to Armory (8 second cooldown)
- Added Flint And Steel to Armory (Has 4 uses before breaking)

- Optimizations

- Added a Dota-Like killstreak system. If you get 3 kills in under 60 seconds, an announcement above everyones hotbar will display along with a dragon noise
3 Kills (<60 seconds) = Triple Kill
4 Kills (<60 seconds) = Ultra Kill
5 Kills (<60 seconds) = Rampage
 
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Happy

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#2
This is an awesome update want to use the flint alot!
 

MelonHub

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#7
Love that you can fight anyone now, before you had to stay away from the diamond guys. ;)
 

Dacon

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#8
- Added a Dota-Like killstreak system. If you get 3 kills in under 60 seconds, an announcement above everyones hotbar will display along with a dragon noise
3 Kills (<60 seconds) = Triple Kill
4 Kills (<60 seconds) = Ultra Kill
5 Kills (<60 seconds) = Rampage
 
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#9
Thanks! I've gotten quite obsessed with this new game but I did find it a little unbalanced. This really helps a lot, great update.
 
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#11
I think taking out the armour makes this game mode more enjoyable and the ender pearls and flint and steal are not giving players a huge advantage. love it!!
 

Dynsalir

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#16
Barebones and KitPvP are two completely different gametypes. One is based on equality balance (and your pvp skill) and the other is based on being the most OP kid on the block... they cant be combined.

I think most people prefer Barebones because they arent being killed by impossible to beat enemies so they can enjoy the fighting.. but that is just me.
 
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