Search results

  1. Zim

    Parkour: It is actually bad that we need to pay to get coloured signs. It is a pain for us all.

    Many mappers don't pay to get coloured signs. And it means that they are forced to use an unreadable gray on all of their signs. Initially the idea of paying for coloured signs sounds okay, but when you think about it, thousands of people play through these maps, and the pain of needing to...
  2. Zim

    Parkour: We need more non-irl-money incentive for cosmetics.

    More cosmetic rewards for those who don't pay real money for it. There's an abundance of them. There's the checkmark. But where are the wearable cosmetics? They could be earned by doing niche and challenging achievements. We need more of them. Also imagine if a chat colour was attainable with...
  3. Zim

    Parkour: Mana from building.

    Give mana at a certain fixed tickrate (to avoid farming) when building blocks in the mapmaker world. I want it to count partially as a grind for mana too as a little reward for not following the traditional parkour grind and contributing to the community.
  4. Zim

    POLL: What do you like the most? Passive incentive from playtime, or grinding mindlessly for incentive?

    With one, you get to do what you want and improve at what you want, and with the other, you get to become really good at one thing: gaining points and spending hours on end grinding something. What do you like the most of these two, and why?
  5. Zim

    What's the incentive to beat the hardest map in the server besides personal pride?

    "Simpsons" is probably the hardest map on the server right now. But when you beat it, it will just say "this guy beat an insane map". And you get no more reward than for the easiest insane map. And nobody will immediately see that you beat the hardest map on the server. No special reward...
  6. Zim

    Parkour: "Hall Of Skill" - Skill-Level Above Insane.

    "The Hall Of Skill" Would be literally be a huge hall, containing the hardest maps. Some maps, like Simpsons, are too hard to even count as Insane maps compared to other maps in the same skill-level. They should have their own prize bracket due to this. Or if you think they barely still count...